Published Talks & Interviews

[Metagame Speaker Series, hosted by Thiago Falcāo and Rede Metagame, Universidade Federal da Paraíba, Brazil, February 2021]

Indigeneidad y videojuegos en Latinoamérica,” [“Indigeneity and Video Games in Latin America”] Universidad Nacional Mayor de San Marcos [National University of San Marcos], Lima, Peru, May 2022. (Spanish, video)

Pirating Platform Studies: Latin American Clone Consoles, 1973-1998” (Keynote Address), The Hispanic and Latin American Video Gaming Experience: Imagery, Industry & Audience, Texas Tech University, February 2022. (English, video)

Jugando con la frontera: Pensamientos sobre los videojuegos y la inmigración” [“Playing with the Border: Thoughts on Video Games and Immigration”], Lo Lúdico Como Medio: Jam de Filosofía y Videojuegos, Universidad Nacional Autónoma de México [UNAM, National Autonomous University of Mexico], February 2022. (Spanish, video)

The Poisonous PlayStation: Video Games and Censorship in Latin America,” Metagame Speaker Series, hosted by Thiago Falcāo and Rede Metagame, Universidade Federal da Paraíba, Brazil, February 2021. (English, video)

El impacto de los videojuegos en la cultura de Latinoamérica” [The Impact of Video Games on Latin American Culture], interview by Mariana Maus, Vice Latin America, July 2020. (Spanish, video)

Videojuegos para salvar vidas” [Video Games for a Better World], with Martina Santoro, Juan Pablo Pisón and Laia Barboza, interview by Guillermo Arduino, Demand Solutions, Inter-American Development Bank, Mexico City, February 2018. (Spanish, video)

Five Minutes with Phillip Penix-Tadsen,” MIT Press Blog, March 2016. (English, print)

Cultural Code: Video Games and Latin America,” interview by Jasmine McNealy, New Books Network, March 2016. (English, audio)

Cultural Code: Pensar los videojuegos” [Cultural Code: Thinking about Video Games”], interview by Alejandro Martínez, Paniko, Chile, March 2016. (Spanish, print)

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