By Nicole Basile
In a cramped triple in Brown Hall, one humble sophomore held in his hands the power to vanquish evil. With the tap of a button or sometimes a combination of buttons, he became an ancient Japanese goddess, using her skills to restore peace to the world. Okami is the name of both the goddess and the video game. Danny had been playing for three weeks.
“It just gives me a sense of joy…a sense of…. accomplishment,” he said. “I can play for six hours straight if I’m having enough fun.”
He sat down and leaned toward his fully equipped desktop computer. A slight figure, Danny’s angular face and black widow’s peak were reflected by the dark screen. Over his shoulder, Danny’s roommate and his girlfriend were lying beside each other on the couch, giggling. Danny ignored them. The game’s opening dialogue began, giving the backstory of Okami and showing the events that lead up to the world being infected by evil monsters. Danny set his computer on double speed to skip through it.
“There’s about twenty-five minutes of dialogue before you can start the game.”
Danny already had the story memorized. Basically, Aruchi, an eight-headed dragon, has been unleashed. Sakuya, a wood sprite, calls forth the great Okami, a goddess in wolf form, to dash about the land collecting skills and gaining power to defeat Aruchi and his evil spirit minions. To win the game, Danny has to find and battle five bosses, who are difficult computer controlled characters. He estimated that it would take him at least thirty-six hours in total.
Danny picked up his basic black Play Station controller. The usual amenities were there: a large plus-shaped button on the left for directional movement and a diamond of four buttons on the right. Each button was marked by a symbol: X, square, circle, and triangle. The symbols were worn away, but Danny didn’t need them. He played by feel. Even when the roommate and girlfriend got up and whispered sweet nothings out of the room, Danny’s eyes did not leave the screen.
“I need to get Okami up this wall to get into the cave” he explained. Danny’s thumb pressed X (the bottom button of the diamond). Okami jumped halfway up the wall. X again. Okami did a second jump in midair and made it to the top ledge.
Okami, who looked more like a husky than a wolf, then moved forward into the cave. She immediately encountered a giant, dilapidated statue of a man holding up a shattered sword. Issun, the little green mushroom looking man who accompanies Okami, danced around and explained a newly acquired skill. By pressing R2 (the trigger-like button on the handle of the controller) and the square symbol button, an oversized calligraphy brush drops down from above.
“This is the most important power you get. With the brush you can reconstruct bridges, restore statues, slice through your enemies, and,” his voice took on a playful tone, “you can also make the world pretty by growing flowers!”
With the brush, he painted a stroke of black ink across the broken edge of the statue’s sword. It glowed and then, BAM, the sword was fully restored! Danny rapidly clicked the circle symbol to make Okami bark repeatedly to mark the successful acquisition. But as with everything, there was a catch.
“Right now I only have one bottle of ink to supply this skill. I need a few more to stay powerful. I gotta slaughter some evil spirits to gain more ink.”
Okami scampered out of the cave in search of some baddies, but then paused in front of a row of clay vases. Danny’s thumb held down the square symbol. Okami crouched down and charged into the first vase. It dramatically exploded and a word bubble popped up telling Danny he’d just gained an apple.
“Oh yeah, if you get two hundred food items, they’ll bring you back to life so you don’t have to go back to a save point.”
He was referring to the glowing mirrors that were placed sporadically throughout the land where you could save your progress.
“I like using the food to feed the little critters in the forest.”
Danny tossed the apple to a white rabbit and a cascade of Japanese symbols flowed out of its body. These were Praise Points. They are granted to Okami when she restores nature and can be traded for health points or ink. Health points keep Okami alive and are mainly obtained by destroying enemies. Suddenly, Danny’s phone buzzed.
“Hello? Heeeeeyyyyy…………mmmhmmm………….ummm…. now’s not the best time. How about in half an hour? Okay…….…..Okay………..Okay bye.”
He hung up and continued smashing vases. The main reason Danny stops playing is when he encounters a difficult and repetitive challenge. Once he had to maneuver through layers of rock to get to the bottom of a cave, but there had been a time limit.
“It was annoying hard. I got so frustrated,” Danny said, his voice raising a few octaves on the last word. Those are the times when Okami turns against him.